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Showing posts with label Gallery. Show all posts
Showing posts with label Gallery. Show all posts

Wednesday, 18 March 2015

Assassin's Creed: Victory. New Title To Be Set In The Victorian Era

In December 2014, many pictures and information leaked about the 2015 part of famous game series "Assassin's Creed". This game was titled or code-named as Assassin's Creed: Victory, which was later confirmed by Ubisoft. AC Victory will release in late 2015 for PC and current generation consoles by Ubisoft.

The developer of this game are Ubisoft Quebec and publisher will be Ubisoft. This game will feature a new assassin protagonist and will set in the 19 century London during the victorian era.

A seven minute target gameplay video described by Kotaku said that it would pass the E3 presentation. The mission in that video was about the Templar and once again pitted the Assassin against Templar, and featured a new grappling hook that allowed vertical movement for Assassin.

This game run on Ubisoft's Anvil engine created by Ubisoft montreal in 2007. It is the same technology behind Assassin's creed: Unity. The video of gameplay also shows an unspecified character running through London and jumping onto the train to fight with Templar enemies.

The new feature of grapling hook added to this game could have great dramatic effect on gameplay. This grapling hook will allow the main character to attach to almost any surface, allowing the player to escape more quickly and to close in on target.

Gamers Review:


Gamers are very disappointed from Ubisoft because of Unity and they don't expect Ubisoft for making that type of awful game again. Many gamers have left their gaming past behind them and are looking forward for improvements in next games. Gamers are happy that this game will be set in Victorian era of London because it is rarely explored in any other game.

Tuesday, 17 March 2015

Halo 5: Guardians

 

Halo 5: Guardians is Sci-Fi, first person shooter game to be released in 2015. It is sequel to Halo 4. It is developed by 343 Industries and will be published by Microsoft Studio. It is Xbox One exclusive game and will run on 60 frames per second (FPS).

The developers announced its beta which took place from December 29, 2014 to January 18, 2015. It was a milestone during the development of this game. The beta consisted of a sampling arena which is a part of full Halo 5 multiplayer. Beta of this game focused on close teamwork in 4 vs 4 gameplay. The beta allowed players to experience new abilities of Spartan.

Plot:


When colony worlds are unexpectedly attacked, war broke out. Master Chief Petty Officer John-117 goes missing. And Spartan Locke is given a task to hunt down the Master Chief and solve the mystery that threatens their entire galaxy.

Gameplay:


Singleplayer:


In Halo 5, spartan abilities have replaced armor abilities by new set of gameplay enhancements which will be available to players at any time. Players mobility have been focused ; player can now use thruster pack (which can move in all directions) at all times, rapid covers or charge an enemy and can generate a shockwave by striking ground. Sprint function is present but shields of player doesn't recharge while sprinting. There is a new feature known as "Smart Scope", it allows the player to zoom/aim down the weapon's sight to become more specific while shooting your enemy. It have a special feature of split screen which will support upto two players.

Multiplayer:


343 Industries have highlighted the "arena shooter" aspect Halo's multiplayer gameplay. All the players will start with identical equipment. New abilities of Spartan will play good role in multiplayer; thruster pack will increase players mobility significantly. Smart scope will allow players to aim down their enemies. Many new weapons have been introduced in Halo 5's multiplayer.

Special Features:


Pros:


- Features new Spartan with new abilities.

- Legendary weapons.

- Smart Scope having zoom function.

- Bigger than Halo 4.

- Runs on Powerful engine.

Cons:


- Arena maps are small.

- Servers are garbage (in beta).

- Sprint, Clamber, and kill-cams are still some glaring issues.

Gamers Review:


After testing beta, many gamers like this game as compared to last parts. According to gamers, Beta was pretty fun and they are looking forward to the release of game. But some gamers don't like it because of Cons that are stated above. As this part of Halo doesn't continue to the story of Halo 4, it has not laid upon the expectations of Halo-gamers. But after the feedback of beta, this game is undergoing major changes.

[caption id="attachment_285" align="alignnone" width="1918"]Menu Screenshot Menu Screenshot[/caption]

Sunday, 15 March 2015

Battlefield Hardline

Battlefield Hardline is first person shooter game developed by Visceral Games with the collaboration of EA Digital Illusions CE and published by Electronics Art. This game of popular series focus on crime/heist instead of warfare. This time inner city battles between Cops and Criminals is focused.

It is available on consoles but on PC, its release date is March 17th, 2015. But it's beta was active from 3rd Feb to 8th Feb, 2015 for all players world-wide on PC via origin and Consoles. All gamers actively participated in beta and it was reported that about 7 million people participated in the open beta and it was met with positive reception from both critics and players.

Gameplay:


Battlefield Hardline features new variety of gameplay that differ alot for its previous versions. The focus is shifted towards the Cops and Criminals wars instead of war. So, this version will have Police and Criminals instead of Military Soldiers. Player will be provided various military-grade weapons and vehicles Lenco BearCat and many police equipments such as handcuffs and tasers etc.

This game uses the Levolution mechanic from Battlefield 4. This game has both MP and SP.

Single-player:


The publisher of this game has ratifield that the Single-player campaign will not be linear and will be better from its previous versions. Single-player campaign will feature episodic dramas of crimes where choices will matter for situational outcomes. Player as a Cop can use multiple equipments and police gadgets and police badges can be used to terrify the criminals and lay down their weapons and player can use bullet cases to distract enemies.

Multi-player:


Multi-player of this game has changed alot from its previous version. There are new Classes, Game modes and weapons, but the base formula is still there. There is large scale destruction, team-based gameplay, and vehicle warfare

Achievements and Trophies:


This game has a total of 40 achievements on Xbox One and Xbox 360 and features 41 achievements on PS3 and Ps4. It'll be safe to assume that Battlefield Hardline will  also feature achievements on PC via Origin.

Most of the gamers like its phenomena of Cops and Criminals and they have appreciated the developers for their work but most of the communities don't like this game because of glitches and crashes in beta but still they are looking forward for better game then before.

Wednesday, 11 February 2015

Project Cars


Intro


Project Cars  is an upcoming motorsport simulation game developed by the British video game developer Slightly Mad Studios. It is scheduled to be released on 17 March 2015 in the US and 20 March 2015 in Europe for Microsoft Windows, PlayStation 4, and Xbox One, while the Wii U and SteamOS/Linux versions have been delayed to later in 2015. Project CARS was originally also due for release on the PlayStation 3 and Xbox 360 but it was later announced that these versions had been cancelled.

The finished product is intended to represent a realistic driving simulation. In order to differentiate the game from the established industry leaders, Gran Turismo and Forza Motorsport, Slightly Mad Studios' aim is a "sandbox" approach that allows the player to choose between a variety of different motorsports paths and grants immediate access to all included tracks and vehicles. Project CARS will portray racing events spanning multiple days, progressing from shakedown and qualifying runs to the race itself, while changes in weather and lighting conditions are simulated dynamically

Physics Simulation


The game adopts an improved version of the Madness engine, which was the basis for the Need for Speed: Shift titles. More processing power available in modern computers allows for the introduction of a dynamic tire model named "SETA", rather than the steady-state model based on lookup tables , as seen in previous generation simulations. To accommodate differing skill levels, Slightly Mad Studios offers gamers (with or without a digital wheel) various driver aids and input filtering methods.

Content in the Game


There are over 67 drivable cars and over 52 race tracks (not including circuit layouts) confirmed to be included either in the first release or a following DLC. This number includes the "Test Track" used for testing alpha builds of the game but may be removed in the final release. For licensing reasons, some tracks are currently codenamed using their geographic location. In addition to real world racing circuits and fictional kart circuits, there are two fictional point-to-point roads inspired by Côte d'Azur and California Pacific Coast.

Virtual Reality Headsets for Better Experience


On 26 August 2012 support for the Oculus Rift virtual reality headset was announced on the official forums. The announcement stated that at least one Oculus Rift Development Kit has been ordered. Members of the project are able to follow a link referenced in the forum post to read more details.

Sony's PlayStation 4 virtual reality headset Project Morpheus will also be supported.

Graphics


Project Cars not only include Real World Racing Tracks but Also Real World Graphics. As you can see below the Screenshots and the Real World Photographs Does not Differ much between Real World and Project Cars.


Hard to Differ? Yeah it is. And Also Notice the Fact is that the Funding for the game was raised by the community and the developers themselves, without the financial aid of a traditional publisher. Through the purchase of Tool Packs players could contribute to development in roles including content creation, QA, and marketing media.  That's what make it Unique.

Screenshots























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