Intro
Project Cars is an upcoming motorsport simulation game developed by the British video game developer Slightly Mad Studios. It is scheduled to be released on 17 March 2015 in the US and 20 March 2015 in Europe for Microsoft Windows, PlayStation 4, and Xbox One, while the Wii U and SteamOS/Linux versions have been delayed to later in 2015. Project CARS was originally also due for release on the PlayStation 3 and Xbox 360 but it was later announced that these versions had been cancelled.
The finished product is intended to represent a realistic driving simulation. In order to differentiate the game from the established industry leaders, Gran Turismo and Forza Motorsport, Slightly Mad Studios' aim is a "sandbox" approach that allows the player to choose between a variety of different motorsports paths and grants immediate access to all included tracks and vehicles. Project CARS will portray racing events spanning multiple days, progressing from shakedown and qualifying runs to the race itself, while changes in weather and lighting conditions are simulated dynamically
Physics Simulation
The game adopts an improved version of the Madness engine, which was the basis for the Need for Speed: Shift titles. More processing power available in modern computers allows for the introduction of a dynamic tire model named "SETA", rather than the steady-state model based on lookup tables , as seen in previous generation simulations. To accommodate differing skill levels, Slightly Mad Studios offers gamers (with or without a digital wheel) various driver aids and input filtering methods.
Content in the Game
There are over 67 drivable cars and over 52 race tracks (not including circuit layouts) confirmed to be included either in the first release or a following DLC. This number includes the "Test Track" used for testing alpha builds of the game but may be removed in the final release. For licensing reasons, some tracks are currently codenamed using their geographic location. In addition to real world racing circuits and fictional kart circuits, there are two fictional point-to-point roads inspired by Côte d'Azur and California Pacific Coast.
Virtual Reality Headsets for Better Experience
On 26 August 2012 support for the Oculus Rift virtual reality headset was announced on the official forums. The announcement stated that at least one Oculus Rift Development Kit has been ordered. Members of the project are able to follow a link referenced in the forum post to read more details.
Sony's PlayStation 4 virtual reality headset Project Morpheus will also be supported.
Graphics
Project Cars not only include Real World Racing Tracks but Also Real World Graphics. As you can see below the Screenshots and the Real World Photographs Does not Differ much between Real World and Project Cars.


Hard to Differ? Yeah it is. And Also Notice the Fact is that the Funding for the game was raised by the community and the developers themselves, without the financial aid of a traditional publisher. Through the purchase of Tool Packs players could contribute to development in roles including content creation, QA, and marketing media. That's what make it Unique.